How XP, knowledge, and leveling work under the hood.
Knowledge is the primary currency used to unlock new incantations within Magic Schools. Earn it by playing matches — daily bonuses reward consistent play.
Starting Knowledge
Closed Beta Bonus
EA Compensation
+200
First Daily Match
+50
Win
+25
Loss
In-match XP drives your level-ups. Earn it through captures, creature summoning, and zone control. Higher levels unlock more powerful upgrades.
| Action | XP |
|---|---|
| First Capture | 1,000 |
| Recapture | 1,500 |
| Passive Control (per sec) | 1.5 |
| Spellcaster on Point | +750 |
| Target | XP |
|---|---|
| Spellcasters' Souls | 250 |
| Rank I Creature | 50 |
| Rank II Creature | 100 |
| Rank III Creature | 300 |
| Rank IV Creature | 500 |
XP granted when you place a unit on the field, separate from kill XP.
| Rank | XP |
|---|---|
| Rank I | 50 |
| Rank II | 150 |
| Rank III | 300 |
| Rank IV | 500 |
Building spawns yield reduced XP (0.1x multiplier). Key level milestones:
Permanent map structures that heal your Spellcaster within their territory.
10
HP / sec
Spellcaster
Target
territory
Range